@startuml
sprite $phone_volume [48x48/16] {
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00000000000000000000000017DFFFFFFFFFFFFFFFFA0000
00000000000000000000000000039EFFFFFFFFFFFFF40000
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}


!define FA6_PHONE_VOLUME(_alias) ENTITY(rectangle,black,phone_volume,_alias,FA6 PHONE_VOLUME)
!define FA6_PHONE_VOLUME(_alias, _label) ENTITY(rectangle,black,phone_volume,_label, _alias,FA6 PHONE_VOLUME)
!define FA6_PHONE_VOLUME(_alias, _label, _shape) ENTITY(_shape,black,phone_volume,_label, _alias,FA6 PHONE_VOLUME)
!define FA6_PHONE_VOLUME(_alias, _label, _shape, _color) ENTITY(_shape,_color,phone_volume,_label, _alias,FA6 PHONE_VOLUME)
skinparam folderBackgroundColor<<FA6 PHONE_VOLUME>> White
@enduml